Evolution

MONSTERS EVOLVE AS YOU PLAY

Monster Aging API

Updates monster metadata once a day (decreases hunger/boredom/mood points) As the pet’s stats decrease daily players need to log in often to maintain their pet’s stats.

  • Around 3 days to go from full to starving for a pet’s hunger

  • Around 1 day to go from satisfied to bored

Monster Evolution API

A once-a-day increase/decrease monsters evolution chance based on current mood.

  • Max evolution percentage chance per day is 25% (perfect care for pet).

  • Min evolution percentage chance per day is 0% (completely neglect pet).

  • Evolution percent chance cap ensures player cannot fully predict when pet will evolve.

Baby Monster Evolution

Eligible to evolve after set period (in this example 2 weeks for age).

  • Evolution percentage being calculated every day leading up to two-week eligibility date.

  • Evolution percentage starts at 0% at birth (% not used until min time requirement met.

  • Evolution chance attempted first pet action per day after min time requirement met.

Example: User took care of their pet properly half of the two weeks.

  • Evolution % docked due to poor tamer practices.

Example: User never took care of the pet for two weeks.

  • Evolution is 0% chance of evolving per day, % can still be slowly increased every day after two weeks with proper pet care.

  • Improper petcare leads to delayed evolution.

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