Petcare

The Default stage for taking care of the pet is the Beginner Beach. There, the players are able to feed, play with, and put their monsters to sleep.

The petcare game mode allows players to interact directly with their pets from the safety of the beach. Players use this mode to increase their pet’s mood, which leads to quicker evolution.

This allows a player to drop items such as balls, plushies, etc., to help increase pet happiness. Pets have a preference when it comes to their “play trait”. If the player chooses a play-action that the pet prefers, their mood is increased more quickly.

This allows a player to drop food items such as apples, meat, etc., to help increase pet happiness. Pets have a preference when it comes to their diet. If the player chooses a food type that the pet prefers, their mood is increased more quickly.

This allows a player to view the NFT metadata of a pet.

This feature includes the following information: Asset ID, Age, Element, Stage, Favorite Food, Attack, Defense, Speed, Purity, etc.

This allows a player to put their pet to sleep which increases their mood if they are tired.

This directs a player’s pet to the training game mode.

This directs a player’s pet to the exploration game mode.

This randomly selects up to two pets from a player’s wallet to join your selected monster for socialization. This can increase your pet’s mood if it has a high social trait.

This allows a player to drag and drop owned items for monsters to interact with (ex. Toys, food, etc.)

View the current Quests.

Turn ON/OFF the music.

Based on the last time you’ve interacted with your pet, the beach will be filled with poop from the monster. Players will need to keep their pet’s environment clean to prevent illness.

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