Items
Last updated
Last updated
Items are the belongings of the player, they can collect items in different ways, and they will be stored in his backpack, which can be accessed in the Beginners Beach Camp.
Remember that you need to deposit the items you received from the pack shuffle or purchased in the marketplace to use them in the game. Simply visit your profile on the website, click the NFT Items tab, and choose the items you want to deposit.
Foods are consumable items used to feed the pet Monster. They can be collected in shuffles and by exploring and searching in some spots.
Toys are items used to interact with Pet Monsters and increase its joy.
Materials used to craft spells; they are mostly dropped by defeated enemies.
Dyes are used to change your Monster's card background. The default color of the Monster card is green. Below, you can see an example of a Monster with the default green background and the Yellow Dye applied to it.
To apply the dye, simply open your backpack on the Beginners Beach while with the Monster for which you want to change the background. You may also combine different dyes to create new colors!
To quickly find your Dyes, you may click on the CRAFT tab of your backpack.
Harvest Stones are potent items that significantly enhance your rewards while playing the game. There are three distinct types of stones: The Leaf Stone, The Flower Stone, and the Tree Stone. Each stone possesses a unique multiplier, which is announced whenever a new reward pool is introduced in the game.
The Monster Radar grants a 100% chance of boss appearances and a 100% chance of encountering a wild enemy for every Monster owned, both lasting for 12 hours after activating the Monster Radar. However, please note that the Radar doesn't eliminate the limit of one exploration every four hours, so be mindful when activating it.
To activate it, just go to your Backpack and click on the radar.
Giving your Monster an Energy Drink will recover its tiredness. Just be mindful that using too many Energy Drinks makes you Monster sick. If a Monster becomes sick, it won't be able to battle, but don't worry, as sickness recovers over time.
The game has an in-game token called $FRACC.
$FRACC is earned by playing the game: completing game missions, winning battles against bosses and against other players, and achieving game milestones.
$FRACC can be used to purchase in-game items in the marketplace and can also be attained by selling in-game items.
Due to the evolving nature of the US regulatory regime with regards to crypto and tokens, we plan for $FRACC to be used for the game and within the game only, as we wait for more clarity and guidelines. We will be designing and paying attention to the in-game economy to ensure optimal supply / demand and inflationary dynamics.